In an era when it wasn’t uncommon to see Domino’s Noid on the NES, or the original Tapper slinging Budweiser, Yoyodyne figured they’d get in on the commercial game craze too. Of course, few companies felt safe in the hands of an unproven firm. That left Yoyodyne developing spec prototypes for some unusual clients that weren’t already pursuing their own games. I found a gem under a stack of prototype copies of Super Lehman Bros.